Our Computing Policy can be found here.

At Combe CE Primary School, we want all pupils to be ‘techies’ who have:

  • Competence in coding for a variety of practical and inventive purposes, including the application of ideas within other subjects.
  • The ability to connect with others safely and respectfully, understanding the need to act within the law and with moral and ethical integrity.
  • An understanding of the connected nature of devices.
  • The ability to communicate ideas well by using applications and devices throughout the curriculum.
  • The ability to collect, organise and manipulate data effectively.

We use the ‘Teach Computing’ scheme to teach Computing. As we have mixed age classes, we teach the scheme over a two year cycle as outlined below.

    Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2
Year  1 and 2 A Computing Systems and Networks – Technology around us Creating media – Digital photography Programming A – Robot algorithms Data and information – Pictograms Creating media – digital music Programming B – Programming animations
B Computing systems and networks – Technology around us Creating media – Creating painting Programming A – Robot algorithms Data and information – Pictograms Creating media – digital writing Programming B – Programming animations
Year 3 and 4 A Creating media – Stop-frame animation Programming A – Sequencing sounds Programming A – Repetitions in shapes Creating media – Photo editing Creating media – Desktop publishing Creating media – Audio production
B Computing systems and networks – the internet Data and information – Data logging Programming B – Events and actions in programs Programming B – Repetition in games Data and information – Branching databases Computing systems and networks – connecting computers
Year 5 and 6 A Computing Systems and Networks Creating media – Web page creation Creating Media – 3D Modelling Data and information – Introduction to spreadsheets Programming A – Variables in games Programming B – Sensing movement
B Computing systems and networks – Systems and searching Creating media – Introduction to vector graphics Data and information – Flat-file databases Creating media – Video production Programming A – Selection in physical computing Programming B – Selection in quizzes

We have a range of resources to support teaching and learning in Computing, including:

  • 32 ipads
  • 16 ipad minis
  • 32 Google Chromebooks
  • Beebots
  • Crumbles
  • Microbits