Our Computing Policy can be found here.
At Combe CE Primary School, we want all pupils to be ‘techies’ who have:
- Competence in coding for a variety of practical and inventive purposes, including the application of ideas within other subjects.
- The ability to connect with others safely and respectfully, understanding the need to act within the law and with moral and ethical integrity.
- An understanding of the connected nature of devices.
- The ability to communicate ideas well by using applications and devices throughout the curriculum.
- The ability to collect, organise and manipulate data effectively.
We use the ‘Teach Computing’ scheme to teach Computing. As we have mixed age classes, we teach the scheme over a two year cycle as outlined below.
| Autumn 1 | Autumn 2 | Spring 1 | Spring 2 | Summer 1 | Summer 2 | ||
| Year 1 and 2 | A | Computing Systems and Networks – Technology around us | Creating media – Digital painting | Programming A – Moving a robot | Data and information – Grouping data | Creating media – digital music | Programming B – Programming quizzes |
| B | Computing systems and networks – Technology around us | Creating media – Creating photography | Programming A – Robot algorithms | Data and information – Pictograms | Creating media – digital writing | Programming B – Programming animations | |
| Year 3 and 4 | A | Creating media – Stop-frame animation | Programming A – Sequencing sounds | Programming A – Repetitions in shapes | Creating media – Photo editing | Creating media – Desktop publishing | Creating media – Audio production |
| B | Computing systems and networks – the internet | Data and information – Data logging | Programming B – Events and actions in programs | Programming B – Repetition in games | Data and information – Branching databases | Computing systems and networks – connecting computers | |
| Year 5 and 6 | A | Computing systems and networks – Systems and searching | Creating media – Introduction to vector graphics | Data and information – Flat-file databases | Creating media – Video production | Programming A – Selection in physical computing | Programming B – Selection in quizzes |
| B | Computing Systems and Networks | Creating media – Web page creation | Creating Media – 3D Modelling | Data and information – Introduction to spreadsheets | Programming A – Variables in games | Programming B – Sensing movement |
We have a range of resources to support teaching and learning in Computing, including:
- 32 ipads
- 2 class sets of 32 Google Chromebooks
- Beebots
- Crumbles
- Microbits